Introducing the GT-M Lux V8 Evo

 In Announcement, Assetto Corsa, GT-M, Phase 3, Release

We’re pleased to introduce the GT-M Lux V8 Evo, the second car to join our GT-M Phase 3 Pack.

Powered by a naturally aspirated V8 and built around a front-engine layout, the GT-M Lux V8 Evo has been developed with great attention to detail. From its physics and force feedback to its detailed cockpit and distinctive engine note, every aspect has been carefully refined to provide an enjoyable and authentic experience on track.

As an Evo model, the GT-M Lux V8 features the updated 2026 bodywork along with a significantly revised cockpit. A new steering wheel, redesigned digital display, and updated centre console have all been recreated, accompanied by hundreds of new creations and refinements throughout the car to reflect the latest evolution of the platform, in addition to new sounds, physics, and the latest GT-M technical structures.

To give a clearer view of the work involved, we’ve broken down the main changes below, with illustrations highlighting the areas that have been rebuilt, updated or newly added for the Evo specification.

GT-M Lux V8 Evo – Full Update Overview
The GT-M Lux V8 Evo has received an extensive rebuild, bringing it fully up to the latest GT-M Phase 3 standards.

Click to reveal full update overview

3D Model and Exterior
• Model increased from approximately 625–630k triangles to around 752k triangles (variable by configuration) of optimised new features
• New 2026-specification exterior bodywork
• Revised canards, roof objects, lighting, cameras, windows and exterior components
• Rebuilt and refined headlight assemblies with improved internal detail
• Rebuilt rear-light assemblies with improved geometry, depth and materials
• New 2026 front-centre endurance lights
• New scratch-made tailpipes
• Corrected asymmetric, egg-shaped exhaust outlet
• New badge shape
• Scratch-made and hand-painted exhaust materials
• New door fasteners and photomatched exterior hardware
• Bonnet shake animation added
• New exterior decals
• New shadows and revised shadow geometry
• New colliders

Brakes and Wheels
• Entire braking system replaced
• New highly detailed brake components aligned with Phase 3 cars
• Brand-new brake rotors made from scratch
• New brake calipers, mounts, fasteners and supporting details
• Wheel balancing weights added to all four wheels
• Each wheel has a unique number and placement of weights
• Updated wheel, hub, brake and tyre materials

Interior and Cockpit
• Major cockpit rebuild with extensive new geometry
• New 2026 interior centre-console panel
• Centre-console lighting changes dynamically according to vehicle settings
• Completely rebuilt centre console
• Completely rebuilt steering wheel
• New scratch-made steering column and quick-release shaft with 12 unique hand-made threadlocks
• New hand-painted PBR steering-wheel grips with glove wear
• New steering-wheel decals, stickers and button labels
• Refined and resmoothed steering-wheel meshes
• Animated control dials
• New animated brake-bias adjustment
• Improved pedals
• New dashboard and mirror decals
• New mirror-control code

Further Interior Improvements
• Updated interior tubing
• Tubing is now visible through the cockpit vents instead of being hidden by basic black panels
• Protective grip tape added to the roll cage where the driver climbs in and out
• Photomatched cockpit fasteners and mounting hardware
• New interior lighting materials
• Emissive interior button labels
• Revised carbon, metal, plastic, fabric and painted surfaces
• New custom material effects throughout the cockpit
• Display and LED glow effects added

Displays and Cameras
• New PAX display
• New PAX display code and operating logic
• New dynamic 2026 WEC position panel
• New rear-view camera system
• Updated dashboard logic
• Revised mirror rendering and control
• New cockpit lighting controls
• New vehicle-setting feedback and display behaviour

Driver, Glass and Visual Features
• New GT-M driver model
• Driver eyewear and visor adjustments
• New tear-off system
• Tear-offs can be disabled or fitted to the left or right side
• Tear-off changes apply to both interior and exterior driver models
• Full PBR glass throughout the car
• All-new materials and revised material properties
• Updated carbon fibre, metals, plastics, glass and painted surfaces
• New hand-painted wear and surface details
• Improved emissive materials and illuminated labels
• Updated window, glass and camera properties
• Revised shadows and shadow-casting geometry

Pit and Mechanical Features
• New pit-stop air jacks
• New air-jack geometry, animation and supporting logic
• Additional mechanical details, fasteners and fixings throughout
• Improved braking, steering and cockpit hardware

New GT-M Technical System
A new technical system now handles the detailed vehicle logic, including:

• Ignition
• Starter motor
• Engine start, shutdown and restart
• Anti-stall
• Automatic clutch assistance
• Pit limiter
• Fuel maps
• Eight-position throttle-pedal maps
• Dynamic throttle LUT application to the accelerator input
• Rain-light automation
• Manual and automatic lighting behaviour
• AI effect control
• Replay and non-player vehicle effects
• Vehicle-state monitoring
• Multi-page, brand new Displays and popup communication
• Integration between the controls, displays, lighting and powertrain

Lighting
• New 2026 exterior lighting components
• New front-centre endurance lights
• Updated headlight and rear-light materials and lighting construction modes
• Dynamic centre-console illumination
• Emissive switches and button labels
• New cockpit lighting controls
• Revised lighting materials
• Automated rain-light behaviour

Physics
• New physics package
• Developed around the latest GT-M Phase 3 Balance of Performance
• Improved vehicle balance, performance and driving feel
• More detailed powertrain and control behaviour
• New throttle-pedal maps
• Throttle LUTs applied directly to the accelerator input
• Updated fuel-map functionality
• Integrated anti-stall and automatic-clutch behaviour
• Updated pit-limiter functionality
• Updated tyre model
• Revised colliders
• Prepared to match the latest GT-M Phase 3 construction standards

Audio
• New sound package
• New recorded source audio
• High-quality engine tone
• Complex dynamic sound layers
• New conditional sound effects
• New audio-trigger scenarios based on vehicle state and driver input
• Improved powertrain and mechanical sounds
• Greater variation across engine speed, load and operating conditions

You can purchase the car or pack here: https://store.racesimstudio.com/p/gt-m-championship-phase-3/

With the GT-M Lux V8 Evo now joining the lineup, the GT-M Phase 3 Pack continues to grow, with more exciting releases still to come. Thank you once again for your continued support! We look forward to sharing the next additions with you soon.

 

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